Master Six LeagueMaster Six League | Master Six League — SEASON ZERO: FOUNDER EVENTPhase 1: QualifierRound 2
Defense→Attack· OTAttack
Attack→Defense· OTDefense
CTRL8-Sperren
Border

SHZ-Sperren
Bank

CTRL8-Sperren
Kafé Dostoyevsky

SHZ-Sperren
Villa

CTRL8-Sperren
Nighthaven Labs

SHZ-Sperren
Lair

CTRL8-Sperren
Clubhouse

SHZ-Sperren
Chalet
Entscheidung
Fortress